Multiple textures available for part surfaces. Plays nicely with Ferram Aerospace Research Other mod support - tanks for RealFuels, Kethane, Extraplanetary Launchpads, etc. This uses the stock Upgrades system, so if you are playing sandbox, make sure you choose to enable all upgrades in sandbox in your difficulty settings!Īll supplied parts are carefully designed to be as 'stock alike' as possible in their tech level requirements - You can't create a monster tank before you've discovered basic rocketry for example. Most stuff configurable in the config file, including resources and fill ratios, tech levels, available shapesĭiverse support for career mode - tank shapes, dimensions, and contents all limited by researched tech. New part shapes are easy to develop and plug in, so cuboid / pill shaped / whatever else you want shaped will be able to be created. Thanks to everyone currently contributing, and the legacy stretching all the way back to swamp_ig!Ī broad range of shapes including cylinders, truncated cones, filleted cylinders, bezier cones. The KSP- RO group is now maintaining Procedural Parts, with contributions from various members of that organization. The parts are fully tweakable with multiple options for customization of the shape, surface texture, and other parameters. Procedural Parts allows you to procedurally generate a number of different parts in a range of sizes and shapes. And I am! The original forum thread can be found here. I took responsibility on it when we agreed with the original author that I can drive it forward. Now the fun parts won't show up even if you update the mod. Move it one level up in the directory structure (into the GameData folder). Rename it into remove_fun_part_patch.cfg. If you don't want seeing the fun parts in your game, you can remove them:įind file remove_fun_part_patch.txt in the mod's folder. Verify the installation: the mod's LICENSE.md file must be located at /GameData/ KIS/LICENSE.md. If your game has better versions, do not overwrite! The release archive contains the minimum versions of the required dependencies: ModuleManager and Communit圜atgeoryKit. Note, that names of the folders must be exactly like in the archive or the mod won't work. Unzip the release archive into the game's GameData folder. If you have an older version of the mod in your game, you must delete all the old files first! Do not just copy over, this will likely result in compatibility issues. It may save you a lot of time during the update. If you follow this path, then all the KIS dependencies will be updated automatically. Occasionally run CKAN client to update KIS (and other mods) to the latest version. Search for "Kerbal Inventory System" or just " KIS", then install the mod. Too dark for EVA on the other side of the moon? Problem solved with these ambient lights! No more guessing how to switch to "that vessel" - simply point and click! Need to link two vessels? Just send out your kerbals EVA! Don't forget to update their inventories, though. If you want doing EVA comfortably, you really should consider adding these mods as well: This is where I post my ideas, prototypes and the features development progress. You can support this and the other of my mods on Patreon. VIDEO: Full support for part variants and TweakScale. VIDEO: Debugging abilities for mod creators. * Goggles, hats and helmets are provided by the third-party mods. It's even possible to build a whole new vessel from scratch! With special tools (provided by the mod) kerbals now can modifying teh existing vessels by adding or removing parts. AR goggles? Fancy hat? Or, maybe, a completely new helmet?! It's all possible now! Kerbals now have own backpack to hold small items, and some of them can be equipped on the model. Mk3 containers for really big constructions ideas! Tiny containers for light-weight rockets. The mod offers container parts of various size to deliver spare parts to the orbit or at the construction site. > Support me at Patreon if you like the mod! You want to build a rover on Duna from scratch? Or you've forgot to attach a solar panel to the planetary station? With KIS it's not a problem! KIS introduces new gameplay mechanics by adding a brand new inventory system and EVA usables items as tools.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |